Персонал

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  Персонал
Date of the last article update. Content based on The Sneezer
6/2021 | The Sneezer

Подменю:

Список персонала (смотрите ниже)

Другая информация:

  • Отсутствует
See also:
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Emergencies
Фактический вид меню пользовательского интерфейса

Персонал - это сотрудники вашей тюрьмы, такие как охранники и рабочие, которые необходимы для управления вашей тюрьмой. Некоторых сотрудников нельзя нанять, пока вы не разблокируете их через бюрократию.

Существуют три широкие категории сотрудников: персонал, администрация и внешний персонал. Обычные сотрудники выполняют автоматические обязанности по всей тюрьме, чтобы обеспечить продолжение работы основных функций. Их можно напрямую выбирать и контролировать, но, как правило, они действуют сами по себе. Администрация, с другой стороны, не может непосредственно контролироваться и не выполняет задачи по всей тюрьме. Вместо этого члены администрации выполняют задачи исследования бюрократии, чтобы разблокировать дополнительные возможности тюрьмы. Им нужен собственный офис, и для некоторых из них невозможно иметь больше одного. Внешний персонал не может быть нанят и не получает заработной платы. Вместо этого они появляются, когда это необходимо, и покидают тюрьму, если их работа выполнена.

Начиная с обновления 11, у обычных сотрудников (за исключением администрации, врачей и внешнего персонала) могут быть потребности, которые необходимо поддерживать, чтобы они могли эффективно выполнять свою работу, их можно рассматривать как заключенных (путем наведения курсора мыши на них или во вкладке потребностей).

Персонал может быть нанят по мере того, как он станет доступен в меню «Персонал» в нижней части экрана, и может быть уволен, открыв Отчёт о персонале и нажав на сотрудника, чтобы удалить его.

Staff Member Role Costs Description
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Warden
Administration
  • Hire: $1,000
  • Wages: $200
A Warden is absolutely necessary in any prison, and he is needed to unlock the Bureaucracy tree which allows more advanced Staff members to be purchased. The Warden also enables alteration of the prison's Regime.
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Chief
Administration
  • Hire: $1,000
  • Wages: $200
The Chief is in charge of your prison's security forces. He unlocks Armoury, Patrols, Deployment, and the Security Room through Bureaucracy. The Chief also enables a display of the Danger level in the prison, as well as a Report on Contraband.
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Foreman
Administration
  • Hire: $1000
  • Wages: $200
The Foreman will allow you to unlock Janitors and Gardeners through Bureaucracy. He is also able to research the cloning tool to help speed future construction, as well as Prison Labour.
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Psychologist
Administration
  • Hire: $1,000
  • Wages: $200
A Psychologist will provide you with insight into your prisoners state of mind by displaying a Needs list when a prisoner is moused over. He will also enable the Needs Report which shows an aggregate of prison-wide needs by urgency.
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Psychiatrist
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Administration
  • Hire: $1,000
  • Wages: $200
A Psychiatrist takes care of Criminally Insane prisoners by providing one-to-one Psychiatric Consultation sessions.
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Accountant
Administration
  • Hire: $1,000
  • Wages: $200
The Accountant tabulates financial reports which assist in calculating your cash flow. The accountant also allows you to spend more than your daily income each day, enables the Valuation Report, and unlocks the ability to purchase neighbouring land plots to expand your prison through Bureaucracy.
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Lawyer
Administration
  • Hire: $5,000
  • Wages: $200
The Lawyer is used to do various research tasks.
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Workman
Staff
  • Hire: $500
  • Wages: $100
A Workman, also known as a builder, is a staff member who performs essential construction duties such as laying Foundations, demolition, unloading incoming deliveries, taking out the trash, and loading the garbage truck. A Workman has access to areas behind normal and "staff only" doors, even if a prisoner is nearby.
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Guard
Staff
  • Hire: $500
  • Wages: $100
A Guard maintains security at the prison, keeping an eye on prisoners, subduing riots or fights, and transporting prisoners to and from Solitary, the Infirmary, and other locations.
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Doctor
Staff
  • Hire: $1,000
  • Wages: $100
The Doctor heals injured staff and prisoners. They can also revive unconscious persons.
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Orderly
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Staff
  • Hire: $500
  • Wages: $75
Normal guards are prohibited from attacking Criminally Insane inmates as they may hurt them in the process. Orderly is a specially trained staff member exclusive to Psych Ward: Warden's Edition DLC whose role is to take care of Criminally Insane prisoners
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Cook
Staff
  • Hire: $500
  • Wages: $100
A Cook is a staff member responsible for keeping your prisoners fed by preparing meals in the kitchen. Also referred to as a "chef" in at least one of the grants, he is also responsible for moving ingredients from the delivery area to the kitchen.
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Gardener
Staff
  • Hire: $500
  • Wages: $50
The Gardener cleans the outside of the prison, removing cracks, dirt tracks, flowers and plant trees.
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Janitor
Staff
  • Hire: $500
  • Wages: $50
The Janitor cleans the inside parts of the prison, removing cracks and grime. Janitors will move freely and automatically to any interior mess. They will also help on Laundry Service.
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Dog Handler
Staff
  • Hire: $500
  • Wages: $150
A Dog Handler will keep your Dogs for you. He will also walk patrols with them.
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Guard Dog
Staff
  • Hire: $0
  • Wages: $0
Dogs will patrol routes and intervene with misconduct just like your regular Guards, but will also sniff out smelly contraband, dig for Escape Tunnels, and chase down escaping Prisoners.
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Armed Guard
Staff
  • Hire: $1,500
  • Wages: $350
Armed Guards will patrol routes and intervene with misconduct just like your regular Guards, but will also shoot Prisoners when they are set on Freefire or fear for their lives.
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Sniper
Staff
  • Hire: $2000
  • Wages: $500
Snipers will occupy any available guard towers to look over your prisoners. If there is an armoury on site, they will pick up rifles from there.
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Teacher
External
  • Hire: $0
  • Wages: $0
The Teacher is an external freelancer who will come to your prison and teach your prisoners to work, or to reform them.
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Soldier
External
  • Hire: $0
  • Wages: $0
The Soldier is an external security force that will only enter your prison if you meet the Failure Condition of having a long lasting Riot.
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Truck Driver
External
  • Hire: $0
  • Wages: $0
The Truck Driver is an external staff member that assists the Workmen with supplies being delivered or picked up via Supply Truck.
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Spiritual Leader
External
  • Hire: $0
  • Wages: $0
The Spiritual Leader is an external staff member that runs the spiritual programs in the Chapel.
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Parole Lawyer
External
  • Hire: $0
  • Wages: $0
The Parole Lawyer is an external staff for Parole Hearings in the Parole Room.
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Parole Officer
External
  • Hire: $0
  • Wages: $0
The Parole Officer is an external staff for Parole Hearings in the Parole Room.
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Appeals Lawyer
External
  • Hire: $0
  • Wages: $0
The Appeals Lawyer is an external staff for Death Row Appeals in the Parole Room.
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Appeals Magistrate
External
  • Hire: $0
  • Wages: $0
The Appeals Magistrate is an external staff for Death Row Appeals in the Parole Room.

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