Alpha 26

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Alpha 26 is also known as Bugbash 2. This version includes many fixes to popular bugs on the Mantis Bug Tracker. The Bugbash versions were only available to Steam users who opted-in to the testing branch of Prison Architect.

Learn about bugbash from here: http://forums.introversion.co.uk/viewtopic.php?f=43&t=48964

Links[edit]

You can download this build here. Read the forum post or watch the update video.

Bugbash 2a Fixes[edit]

  • 0002563: [AI & Behaviour] Prisoner released same time as family goes to meet him (Icepick) - resolved.
  • 0002611: [Graphics] An Invisible Prisoner (Icepick) - resolved.
  • 0002655: [Save & Load] Incident free timer resets on load (lim_ak) - resolved.
  • 0005164: [Control & User Interface] Introduction Objectives (lim_ak) - resolved.
  • 0001358: [AI & Behaviour] Dead inmate's family still come for visitation (Icepick) - resolved.
  • 0005896: [Save & Load] Cannot save game. So I cannot load it neither. (John) - resolved.
  • 0004784: [Control & User Interface] Policy Tab - Setting punishments to "None" resets after save & load (lim_ak) - resolved.
  • 0004720: [AI & Behaviour] Teacher wanders into adjacent rooms while teaching (Icepick) - resolved.
  • 0006069: [Gameplay] Supermax security prisoners are downgraded back to Max security after a murder (lim_ak) - resolved.
  • 0006021: [Control & User Interface] too many informants cover the screen (Icepick) - resolved.
  • 0006020: [Gameplay] Bankruptcy when playing with unlimited funds (lim_ak) - resolved.
  • 0001061: [Save & Load] Prisoner's sleep state not saved (Icepick) - resolved.
  • 0000027: [AI & Behaviour] Garbage is unloaded at Deliveries (elDiablo) - resolved.
  • 0005611: [Control & User Interface] Clone toolbar not visible (Icepick) - resolved.

Bugbash 2b Fixes[edit]

  • 0006493: [AI & Behaviour] prisoners use the same seat/phone/shower etc (Icepick) - resolved.
  • 0005846: [Save & Load] Special char in user account name result in the game failing to save (John) - resolved.
  • 0004588: [AI & Behaviour] Multiple regimes not working with classroom scheduling (Icepick) - resolved.
  • 0003948: [Control & User Interface] dragging sound may continue playing when it shouldn't (Icepick) - resolved.
  • 0003162: [Sound] Construction sound would not stop (Icepick) - resolved.
  • 0006001: [Other] Name in Game ages incorrect (lim_ak) - resolved.
  • 0004048: [Sound] carpenter table sound continues even when no one is working at it (Icepick) - resolved.
  • 0002093: [Sound] Sirens do not turn off (Icepick) - resolved.
  • 0006208: [Sound] Ringing sound when deploying guard for patrols (Icepick) - resolved.
  • 0004515: [Sound] Riot Music Continues to Play After Loading a Different Prison (Icepick) - resolved.
  • 0000450: [Other] Make the introduction video skippable (elDiablo) - resolved.
  • 0004419: [AI & Behaviour] Having Multiple Psychiatrists running Multiple Counseling Programs causes them to jump between. (Icepick) - resolved.
  • 0004528: [Control & User Interface] non-click mouse input still possible when window is not in focus (John) - resolved.
  • 0003969: [AI & Behaviour] visitors may go to the wrong visitation rooms (Icepick) - resolved.

Bugbash 2c Fixes[edit]

  • 0004535: [Control & User Interface] Enumerate cells by security level (elDiablo) - resolved.
  • 0001589: [Control & User Interface] Request - digital clock (elDiablo) - resolved.
  • 0002141: [Save & Load] Can overwrite save files without warning (Icepick) - resolved.
  • 0003822: [Gameplay] Always Fog Of War (Chris) - resolved.
  • 0004464: [Gameplay] Cooks and reform programs clash with the new regime system (Icepick) - resolved.
  • 0005441: [Gameplay] object_FoodWaste is not being removed properly (Icepick) - resolved.
  • 0004193: [AI & Behaviour] (Some) Prisoners won't attend Reform Programs (Icepick) - resolved.
  • 0003542: [Graphics] Full-screen image flash when contraband discovered (elDiablo) - resolved.

Bugbash 2d Fixes[edit]

  • Undocumented bug fixes...