Going Green

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Going Green

Banner Going Green.jpg


Type
Release date / Patch
2021-01-28 / The Glasshouse

Store: Expansion

Prison Architect: Going Green brings agriculture to your compound, introducing farming, produce exports, and a whole bunch of contraband.

Game features[edit]

  • Fruits of Labor: Farming introduces a new type of Prison Labor, allowing prisons to grow potatoes, wheat, apples, and more. Produce can be exported or used as ingredients for inmate meals.
  • Room to Grow: Three outdoor rooms facilitate farming: Fruit Orchard, Farm Field and Vegetable Allotment. But that’s not all, players can recruit staff Farm Workers, build a Pantry to store produce, and construct a Shed to house farming-related items.
  • Best Buds: Inmates who enjoy nature’s beauty can grow flowers and other plants recreationally. Gardening affects inmates and gives them a positive recreation activity.
  • Trouble is Brewing: With new crops comes new contraband. Prisoners can now secretly grow herbs in the fields and swipe kitchen ingredients to brew Booze. Fields can also become Gang Turf, so keep your guards on alert!
  • A Greener New Deal: Prisons get an eco-friendly makeover with Solar, Wind, and Solar/Wind Hybrid power sources. Excess power created by these sustainable methods can be sold back to the grid using the Power Export Meter.

Videos[edit]

Cinematic trailers[edit]

Prison Architect: Going Green gives your inmates a green thumb and introduces farming, produce exports, and a whole bunch of contraband to your compound. Get your hands dirty Wardens!
Prison Architect's next expansion Going Green brings agriculture to your compound, introducing farming, produce exports, and a whole bunch of contraband. Prepare to get your hands dirty.

Video diaries[edit]

Going Green: First Look. A teaser of the upcoming new DLC for Prison Architect.

References[edit]