Snipers use their sniper rifle to fire at misbehaving prisoners within their line of sight. They will fire warning shots before shooting at prisoners directly, giving them a chance to surrender. They will not fire warning shots if a prisoner is escaping and is already outside the outer walls, or when Freefire is active. When aiming their rifles, a red laser sight can be seen.
Hints and Tips
- When staff needs are off, snipers and armed guards are the only staff to go to armoury or the security room instead of the staff room when tired.
- Snipers require a guard tower to work, but will attack from ground if forced to or when recruited by the warden.
- They'll cause a suppression effect to nearby prisoners, similar to armed guards.
- In old versions, if there were no armouries in the prison, they will not carry any rifles. Instead, they will simply go to a sniper tower and watch over your prisoners. They can't shoot, but they will still cause suppression to nearby prisoners.
Snipers can't be assigned to patrol on guard pavilions.
A sniper in a guard tower overlooking a yard