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A cell is a basic [[Room]] for holding one [[Prisoner]]. Obviously, it is one of the key parts of your prison, and you should plan to construct one for each prisoner that comes under your care. A cell is always preferable to a [[Holding Cell]] for keeping your prisoners contained, not to mention happy. An easy way to increase happiness in your prison is by putting a [[TV]] in every cell. If you get many unsatisfied prisoners, make some luxury cells for them. The cells should contain a [[ Toilet]], [[ Bed]], TV, [[Bookshelf]], [[Window]], [[Shower]] and even maybe a [[Pool Table]]. This will make sure the prisoner has all his needs in close range, without any other people making trouble.
→Bloc de cellule
Languages| en=Cell| de= Zelle|fr =Cellule}}
* Taille minimale: 2x3
This room can apply [[Suppression]] to prisoners in [[ Prisoner# Individual Lockdown| Individual Lockdown]].
Cell Block == Cells which are accessible from the same hallway or room are considered to be part of a block. In the [[ Deployment]] screen, cell blocks may be used instead of individual cells to expedite assignment of [[ Guard]]s and security zones. Be careful how many prisoners you connect with continuous hallways as [[ Need|anger]] may be passed from one prisoner to the next causing a [[Riot]]. Breaking up blocks into smaller chunks with doors is a good way to keep prisoners manageable.
== Patches ==
In [[Alpha 13]], Cells, [[Holding Cell]]s and [[Solitary]] cells must now be " Enclosed", which means surrounded by walls and doors. There will be no more building tons of open cells in a giant indoor area without any [[ walls]] separating them.