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Sector

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Improved grammar and readability throughout article.
[[File:Deployment Screen.jpg|thumb|View of sectors.]]
A '''SectorsSector''', or a single Sector, is the title given to certain designated areas of the map. Every every area of your prison which is fully enclosed by walls and doors are considered their own sectorbut isn't a room. By setting the security rating of if you have multiple rooms that flow into each other without a door separating them, they will all be considered one sector, the player may control the housing and flow of Prisoners in their prison.
Each sector is color coordinatedSectors allow the player to control the housing and flow of Prisoners in their prison by designating different areas for use by different types of prisoners. Sectors These designations are separated by wall and doors color- if you have multiple rooms that flow into each other without a door, they will all be considered one sectorcoded in the Deployment view.
If you assign a certain security level(Min., Med., Max, Protected, SuperMax) to a [[cell#Cell Block|Cell Block]], only prisoners of that level prisoners type will be housed there. And Assigning security levels to other room rooms (like canteen, workshopcanteens and workshops), it limits which level type of prisoner can use or work at.In any cases, staffs can enter all zone whenever they needit.
All Visitor neglects sectorstaff and visitors can enter all sectors. And prisoner with guardAdditionally, prisoners escorted by guards (exe. g when they enter the prison) can pass though any area.
== List of Sectors ==
|-
| Shared || style="background: white; color: black" | White || All [[prisoners]] and [[Staff]] have access to this area. In there, mixed security rating prisoners go around. <br>
This is the default sector designation before having researched [[Deployment]] through. [[Bureaucracy]].
|-
| Min Sec Only || style="background: blue; color: white" | Blue || Minimum Only minimum security [[prisoners]] and staffs are allowed to enter or work in this area.
|-
| Med Sec Only || style="background: orange; color: black" | Orange || Only Medium security [[prisoners]] and staffs are allowed to enter or work in this area.
|-
| Max Sec Only || style="background: red; color: black" | Red || Only Maximum security [[prisoners]] and staffs are allowed to enter or work in this area.
|-
| Protected Only || style="background: yellow; color: black" | Yellow || Only Protective Custody [[prisoners]](you can assign this class to prisoners from their Bio) are allowed to enter or work in this area. This designation is only made by the player for each prisoner. <br>It can use for be used to protect certain targeted prisoners or assign facilities for high-level guard.
|-
| SuperMax Only || style="background: DarkRed; color: white" | Dark red || Only Super-Max [[prisoners]](you can assign this class to prisoners from their Bio) are allowed to enter or work in this area. <br>It can use for segregate violent prisoners far awayin a secure, area installed high security facilitiesisolated section.
|-
| Death Row Only || style="background: DarkGrey; color; white" | Dark Grey || Only death row prisoners can enter this area and will live herethere.
|-
| Staff Only || style="background: black; color: white" | Black || [[Prisoners]] are not allowed to enter this sector and will attempt to path around it if possible. Staff tends prefers to pass through this zone if plural ways multiple paths are available.
|-
| Unlocked || style="background: green; color: white" | Green || All prisoners and [[Staff]] are allowed to enter or work in this area, and all doors leading to this area will remain locked open unless a [[Lockdown]] is called from the [[Emergency]] menu.
|-
| No Access || style="background: yellow; color: black" | Yellow Striped || Any area of your prison which is inaccessible will flash with yellow stripes filling the regionsector. <br>Construct a door or destroy a section of wall to make this area accessible again.
|-
| Unsecured || style="background: yellow; color: black" | Flashing Yellow || Any area of your prison that is unsecured / unlocked to not separated from the outside of your prison's exterior world by walls , lockable doors or fences will repeatedly flash yellow and revert back to the assigned zone color.<br>Prisoners in these sectors will immediately attempt to escape.
|}
== Tips ==
* Staff only areas will not be entered by prisoners even if the doors are wooden or locked open, so they are a good way to allow visitors access to areas of your prison. However, prisoners will attempt to escape if it the sector leads to the outside.
* If you want to allow two types of prisoners into an area but exclude a third, create two small hallways outside the room and designate them with different security ratings, then set the room as Shared. As long as those two hallways are the only way into the room, no prisoner from the third designation will be able to reach that room.
* In [[Alpha 8]], setting a sector to "Unlocked" keeps all the doors in that area open. This is useful during construction of a building, or during a fire evacuation.
* In [[Alpha 16]], a new orange colored sector was created for medium security prisoners only, and the general population sector was renamed to "Shared." Additionally, sectors will flash yellow when they are not secured.
* In [[Alpha 25]], for addition of new prisoner categories, a new yellow colored sector(for protective custody) and dark-red colored sector(for Super-Max) were created, and sector names slightly changed.
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