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Contraband

190 bytes added, 5 years ago
Weapons: Added accuracy for ranged weapons as introduced in Alpha 35
! width="80" | Contraband
! width="120" class="unsortable" | Categories
! width="200250" class="unsortable"| Weapon Details
! class="unsortable" | How to Get It
! class="unsortable" | Usage
*Recharge Time: 0.5 mins
*Range: 10
*Accuracy: 70% (90% for Armed Guards)
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*Can be stolen from the [[Armoury]].
*Recharge Time: 1 min
*Range: 10
*Accuracy: 70% (90% for Armed Guards)
*'''Two Handed Weapon'''
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*Recharge Time: 2 mins
*Range: 40
*Accuracy: 70% (90% for Armed Guards)
*'''Two Handed Weapon'''
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*Attack Power: 1 HP
*Recharge Time: 1 hr
*Accuracy: 60% (70% for Armed Guards)
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*Can be taken from Dead or Unconscious [[Guard]]s and [[Armed Guard]]s.
*Recharge Time: 0.1 mins
*Range: 20
*Accuracy: 70% (90% for Armed Guards)
*'''Two Handed Weapon'''
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Autopatrol
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