Changes

Jump to navigation Jump to search

Contraband

155 bytes added, 4 years ago
m
spelling
Contraband is any item that should not be in the possession of your prisoners. If a [[Guard]] does find contraband on a prisoner, then a sound will play notifying you of the discovery, followed by a color coded pop-up notification, and finally an item will appear in your to-do list stating how many prisoners are in [[Prisoner#Individual Lockdown|Lockdown]] or [[Solitary]] as punishment. Punishments can be altered if you research the [[Policy]] through [[Bureaucracy#Security|Security]] from [[Bureaucracy]].
Contraband can be obtained through various ways, e.g. by smuggling it into the prison or stealing it ftom from its facilities, and it can be used for various purposes, e.g. digging [[Escape Tunnel]]s, getting high or killing guards and other prisoners.
{{clear}}
=== Weapons ===
:''For more information on Attack Power, see [[Toughness]].''
Weapons are the most dangerous forms of contraband your prison can hold. Weapons are mainly used when prisoners fear for their lives and defend themselves against other prisoners. However, weapons can also be used against staff members for rioting prisoners trying to escape. Most weapons are made out of metal and therefore easy to detect by a metal detector. Keep in mind that prisoners can still put up a fight with their fists if they have nothing else to defend themselves with. Fists are categorized as weapons and have an attack power of 0.75 HP, and a recharge time of 1.5 mins. They are the weakest weapon in the game, so try to keep prisoners happy and the demand for stronger weapons won't be so high.
| style="text-align:center;" | [[File:Contraband_baton.png|75px]]<br>'''Baton'''
|
*Weapon
|
*Attack Power: 1.5 HP*Recharge Time: 1.5 mins
|
*Can be taken from Dead or Unconscious [[Guard]]s and [[Riot Guard]]s.*Can be stolen from the [[Security]] Room and the [[Armoury]].*Can be smuggled into the prison.
| Batons can be used to bludgeon staff members or other inmates.
| style="text-align:center;" | [[File:Contraband_shank.png|75px]]<br>'''Shank'''
|
*Weapon*Metal*Tool*Improvised
|
*Attack Power: 9 HP*Recharge Time: 3 mins
|
*Can be crafted in the [[Workshop]].*Can be smuggled into the prison.
| Shanks can be used to stab staff members or other inmates.
| style="text-align:center;" | [[File:Contraband_knife.png|75px]]<br>'''Knife'''
|
*Weapon*Metal*Tool
|
*Attack Power: 6 HP*Recharge Time: 3 mins
|
*Can be stolen from the [[Kitchen]] and the [[Morgue]].*Can be smuggled into the prison.
| Knives can be used to stab staff members or other inmates.
| style="text-align:center;" | [[File:Contraband_fork.png|75px]]<br>'''Fork'''
|
*Weapon*Metal*Tool
|
*Attack Power: 3 HP*Recharge Time: 2 mins
|
*Can be stolen from the [[Kitchen]].*Can be smuggled into the prison.
| Forks can be used to stab staff members or other inmates.
| style="text-align:center;" | [[File:Contraband_gun.png|75px]]<br>'''Gun'''
|
*Ranged Weapon*Metal
|
*Attack Power: 15 HP*Recharge Time: 0.5 mins*Range: 10*Accuracy: 70% (90% for Armed Guards)
|
*Can be stolen from the [[Armoury]].
| Guns can be used to shoot staff members or other inmates.
| style="text-align:center;" | [[File:Contraband_scissors.png|75px]]<br>'''Scissors'''
|
*Weapon*Metal*Tool
|
*Attack Power: 1 HP*Recharge Time: 1 min
|
* Can be stolen from the [[Infirmary]], the [[Morgue]] and the [[Library]].
| style="text-align:center;" | [[File:Contraband_sheers.png|75px]]<br>'''Shears'''
|
*Weapon*Metal*Tool
|
*Attack Power: 10 HP*Recharge Time: 4 mins
|
*Can be smuggled into the prison.
| Shears can be used to stab staff members or other inmates.
| style="text-align:center;" | [[File:Contraband_shotgun.png|75px]]<br>'''Shotgun'''
|
*Ranged Weapon*Metal
|
*Attack Power: 25 HP*Recharge Time: 1 min*Range: 10*Accuracy: 70% (90% for Armed Guards)
*'''Two Handed Weapon'''
|
*Can be taken from Dead or Unconscious [[Armed Guard]]s.*Can be stolen from the [[Armoury]].
| Shotguns can be used to shoot staff members or other inmates.
| style="text-align:center;" | [[File:Contraband_rifle.png|75px]]<br>'''Rifle'''
|
*Ranged Weapon*Metal
|
*Attack Power: 50 HP*Recharge Time: 2 mins*Range: 40*Accuracy: 70% (90% for Armed Guards)
*'''Two Handed Weapon'''
|
| style="text-align:center;" | [[File:Contraband_tazer.png|75px]]<br>'''Tazer'''
|
*Ranged Weapon
|
*Attack Power: 1 HP*Recharge Time: 1 hr*Accuracy: 60% (70% for Armed Guards)
|
*Can be taken from Dead or Unconscious [[Guard]]s and [[Armed Guard]]s.
:''(Only if "Tazers" and "Tazer Rollout" are researched; regular guards also need the [[Programs#Staff Programs|Tazer Certification program]])''
*Can be stolen from the [[Armoury]].
| Tazers can be used to stun staff members or other inmates.
| style="text-align:center;" | [[File:Contraband assault rifle 2.png|75px]]<br>'''Assault Rifle'''
|
*Ranged Weapon*Metal
|
*Attack Power: 4 HP*Recharge Time: 0.1 mins*Range: 20*Accuracy: 70% (90% for Armed Guards)
*'''Two Handed Weapon'''
|
*Can be taken from Dead or Unconscious [[Soldier]]s.
| Assault Rifles can be used to shoot staff members or other inmates.
| style="text-align:center;" | [[File:Contraband club.png|75px]]<br>'''Club'''
|
*Weapon*Improvised
|
*Attack Power: 1.5 HP*Recharge Time: 1.5 mins
|
*Can be crafted in the [[Cleaning Cupboard]].*Can be smuggled into the prison.
| Clubs can be used to bludgeon staff members or other inmates.
|}
| style="text-align:center;" | [[File:Contraband_spoon.png|75px]]<br>'''Spoon'''
|
*Tool*Metal
|
*''Not a Weapon''
|
*Can be stolen from the [[Kitchen]].*Can be smuggled into the prison.
| Spoons can be used by the prisoners to dig Escape Tunnels.
| style="text-align:center;" | [[File:Contraband_saw.png|75px]]<br>'''Saw'''
|
*Tool*Metal
|
*''Not a Weapon''
|
*Can be stolen from the [[Workshop]], the [[Storage]] Room and the [[Forestry]].*Can be smuggled into the prison.
| Saws can be used by the prisoners to dig Escape Tunnels.
| style="text-align:center;" | [[File:Contraband_jailkeys.png|75px]]<br>'''Jail Keys'''
|
*Metal
|
*''Not a Weapon''
|
*Can be taken from Dead or Unconscious:
:[[Guard]]s, [[Armed Guard]]s, [[Riot Guard]]s, and [[Dog Handler]]s.
*Can be stolen from the [[Security]] Room.
| Jail Keys can be used by the prisoners to unlock doors and attempt to escape.
| style="text-align:center;" | [[File:Contraband_screwdriver.png|75px]]<br>'''Screwdriver'''
|
*Tool*Weapon*Metal
|
*Attack Power: 3 HP*Recharge Time: 2 mins
|
*Can be stolen from the [[Workshop]] and the [[Storage]] Room.*Can be smuggled into the prison.
| Screwdrivers can be used by the prisoners to dig Escape Tunnels.<br>They can also be used to stab staff members or other inmates.
| style="text-align:center;" | [[File:Contraband_hammer.png|75px]]<br>'''Hammer'''
|
*Tool*Weapon*Metal
|
*Attack Power: 9 HP*Recharge Time: 2.5 mins
|
*Can be stolen from the [[Workshop]] and the [[Storage]] Room.*Can be smuggled into the prison.
| Hammers can be used by the prisoners to dig Escape Tunnels.<br>They can also be used to bludgeon staff members or other inmates.
| style="text-align:center;" | [[File:Contraband_drill.png|75px]]<br>'''Drill'''
|
*Tool*Weapon*Metal
|
*Attack Power: 0.7 HP*Recharge Time: 0.15 mins
|
*Can be stolen from the [[Workshop]] and the [[Storage]] Room.*Can be smuggled into the prison.
| Drills can be used by the prisoners to dig Escape Tunnels.<br>They can also be used to puncture staff members or other inmates.
| style="text-align:center;" | [[File:Contraband_torch.png|75px]]<br>'''Torch'''
|
*Tool*Weapon*Metal
|
*Attack Power: 4 HP*Recharge Time: 2.5 mins
|
*''Not Possible...''
| style="text-align:center;" | [[File:Contraband pickaxe.png|75px]]<br>'''Wooden Pickaxe'''
|
*Tool*Improvised
|
*''Not a Weapon''
|
*Can be crafted in the [[Workshop]].
| Wooden Pickaxes can be used by the prisoners to dig Escape Tunnels.
| style="text-align:center;" | [[File:Contraband_axe.png|75px]]<br>'''Axe'''
|
*Tool*Weapon*Metal
|
*Attack Power: 15 HP*Recharge Time: 2.5 mins
|
*Can be stolen from the [[Forestry]].
| Unknown Usage.
| style="text-align:center;" | [[File:Contraband_spade.png|75px]]<br>'''Spade'''
|
*Tool*Metal
|
*''Not a Weapon''
|
*Can be stolen from the [[Forestry]].
| Unknown Usage.
|}
| style="text-align:center;" | [[File:Contraband_needle.png|75px]]<br>'''Needle'''
|
*Narcotics
|
*Can be taken from Dead or Unconscious [[Doctor]]s and [[Paramedics]].*Can be stolen from the [[Infirmary]].*Can be smuggled into the prison.
| Take care of drug need.
| style="text-align:center;" | [[File:Contraband_poison.png|75px]]<br>'''Poison'''
|
*Narcotics*Smelly Substance
|
*Can be stolen from the [[Infirmary]] and the [[Cleaning Cupboard]].*Can be smuggled into the prison.
| Take care of drug need.
| style="text-align:center;" | [[File:Contraband_drugs.png|75px]]<br>'''Drugs'''
|
*Narcotics*Smelly Substance
|
* Can be taken from the [[Visitation]] Room.
| style="text-align:center;" | [[File:Contraband_medication.png|75px]]<br>'''Medicine'''
|
*Narcotics*Smelly Substance
|
*Can be stolen from the [[Infirmary]].*Can be smuggled into the prison.
| Take care of drug need.
|}
| style="text-align:center;" | [[File:Contraband_booze.png|75px]]<br>'''Booze'''
|
*Luxuries*Narcotics
|
* Can be stolen from an [[Office]] Room.
| style="text-align:center;" | [[File:Contraband_cigs.png|75px]]<br>'''Cigs'''
|
*Luxuries*Narcotics*Smelly Substance
|
* Can be stolen from the [[Security]] Room, from an [[Office]] Room, and from a [[Staff Room]].
| style="text-align:center;" | [[File:Contraband_mobilephone.png|75px]]<br>'''Mobile Phone'''
|
*Luxuries
|
* Can be stolen from an [[Office]] Room, and from a [[Staff Room]].
| style="text-align:center;" | [[File:Contraband_lighter.png|75px]]<br>'''Lighter'''
|
*Luxuries
|
* Can be stolen from the [[Security]] Room, from an [[Office]] Room, and from a [[Staff Room]].
=== Uncategorized ===
The following pieces of contraband exist in the game, but they don't have any category associated with them and have little to no properties that make them function. Additionally, there is no possible way a prisoner can obtain these items unless they knockout or kill staff members that carry these items. These are mostly non-neither metallic nor smelly substances , which means they cannot be detected by metal detectors or guard dogs. Employing the use of cell searching will catch these pieces of contraband.
<gallery widths="50" heights="50">
Autopatrol
35
edits

Navigation menu