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Contraband

133 bytes added, 4 years ago
Version 1.1: Ranged weapons have limited ammo (especially important in Escape Mode)
{{Languages|version=1.1|en=Contraband|fr= |de= |it= |es= |ru=}}
{{Infobox Gameplay
* Range: 10
* Accuracy: 70% (90% for Armed Guards)
* Ammo (for prisoners): 6
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* Can be stolen from the [[Armoury]].
* Range: 10
* Accuracy: 70% (90% for Armed Guards)
* Ammo (for prisoners): 6
*'''Two Handed Weapon'''
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* Can be stolen from the [[Armoury]].
| Shotguns can be used to shoot staff members or other inmates.
 
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| style="text-align:center;" | [[File:Contraband_rifle.png|75px]]<br>'''Rifle'''
* Range: 40
* Accuracy: 70% (90% for Armed Guards)
* Ammo (for prisoners): 10
*'''Two Handed Weapon'''
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* Recharge Time: 1 hr
* Accuracy: 60% (70% for Armed Guards)
* Ammo (for prisoners): 1
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* Can be taken from Dead or Unconscious [[Guard]]s and [[Armed Guard]]s.
* Range: 20
* Accuracy: 70% (90% for Armed Guards)
* Ammo (for prisoners): 30
*'''Two Handed Weapon'''
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Autopatrol
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