[[File:Prisoner tooltip a36.png|thumb|A prisoner's tooltip telling his name and age, assigned [[Cell grading|cell quality]], [[Prison Labour|cash]], activity, needs and status effects]]
The lifeblood of your prison, prisoners are the criminals and scumbags you are tasked with containing and maintaining. Each prisoner has the same basic [[need|needs]], a name, a personality, and a criminal record. Prisoners have many different hair-styles and skin-tones, as well as hidden traits which control how they will behave while in your prison. All prisoners are male.
== Risk Category ==
Choosing The Lobbyist as a [[warden]] halves the chance of prisoners coming to your prison being volatile, deadly or fighters. Choosing Rita as a warden halves the likelihood of them being stoical or fearless.