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Prisoner

90 bytes added, 2 years ago
Reputation: Escape Plans
These traits make housing these inmates particularly challenging, as they possess abilities which make them either more dangerous to others, or a target for others.
* Strong / Extremely Strong - Hits harder with each punch during fights(and if Escape Plans are enabled, can also climb [[fence]]s without the use of [[rope]]s)
* Tough / Extremely Tough - Can withstand a lot more punishment in a fight. He can also sometimes withstand being hit by a [[tazer]].
* Volatile / Extremely Volatile - Liable to kick off without warning and for no reason
Autopatrol
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