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* Individual jail cells are expensive, especially early on when funds are very tight.  Save money by starting with a large Holding Cell instead, which can be shared between many prisoners at once.
 
* Individual jail cells are expensive, especially early on when funds are very tight.  Save money by starting with a large Holding Cell instead, which can be shared between many prisoners at once.
 
* Get your [[Kitchen]] and [[Canteen]] up and running before the first prisoners show up, and be sure to hire some [[Cooks]] - nothing irritates a prisoner more than an empty stomach!
 
* Get your [[Kitchen]] and [[Canteen]] up and running before the first prisoners show up, and be sure to hire some [[Cooks]] - nothing irritates a prisoner more than an empty stomach!
* Place your [[Kitchen]] and [[Canteen]] in close proximity to one another to ensure ease of access for your cooks (and remember, the cooks will collect ingredients from the delivery area, so it's best to have the [[Kitchen]] as near to this as is practical), just make sure the inmates don't have access to the [[Kitchen]].
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* Place your [[Kitchen]] and [[Canteen]] in close proximity to one another to ensure ease of access for your cooks (and remember, the [[Cooks]] will collect ingredients from the delivery area, so it's best to have the [[Kitchen]] as near to this as is practical), just make sure the inmates don't have access to the [[Kitchen]].
 
* There are three kinds of prison doors: The jail door, which only can open from a guard, the normal doors, which everyone can use and the staff only doors. Make sure you had build this doors there, where your prisoners shouldn't be.   
 
* There are three kinds of prison doors: The jail door, which only can open from a guard, the normal doors, which everyone can use and the staff only doors. Make sure you had build this doors there, where your prisoners shouldn't be.   
 
**Also, you can mark areas as "''staff only''" in [[Deployment]] for wide-scale control..
 
**Also, you can mark areas as "''staff only''" in [[Deployment]] for wide-scale control..
 
* Make sure that your prisoners don't have access to the outer edge of the map. Inmates will make a run for it if they have a chance.
 
* Make sure that your prisoners don't have access to the outer edge of the map. Inmates will make a run for it if they have a chance.
 
** A good way to deal with this is to surround your prison with [[Fence]] or any sort of walling.
 
** A good way to deal with this is to surround your prison with [[Fence]] or any sort of walling.
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