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Emergency units can be called out for severe emergencies that the prison staff can't handle.


Autres informations:

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Emergency Units[edit]

Emergency units can be selected either individually or as a whole group with a special control element on the side of the screen.
For information on the normal prison units, see Staff.

Emergency units are units that can be called out for severe emergencies that the prison staff can't handle. They can be fully controlled by the player and there is a $100 charge to call them out.

Staff Member Role Stats Description
Riot Guard
  • Call: $100
  • Wages: $0
  • Members per team: 6
  • Max teams on site: 3
Riot Police are heavily armored units and can take on multiple prisoners, and prisoners with weapons, with moderate ease.
80px x 80px
Fire Man
  • Call: $100
  • Wages: $0
  • Members per team: 4
  • Max teams on site: 2
Firemen can put out fires around your prison.
80px x 80px
  • Call: $100
  • Wages: $0
  • Members per team: 4
  • Max teams on site: 2
Paramedics will heal injured staff and prisoners and are useful on prisons which are short on doctors.

Emergency Actions[edit]

There are currently four emergency actions that can be used to control various situations in your prison.


Lockdown is a feature in the emergency access tab. Lockdown instantly closes all open doors, and instructs guards not to open them unless they're specifically moved by the player. Prisoners with stolen keys can still open doors closed during lockdown,[1] and prisoners without keys will able to smash and destroy doors.

See the lockdown section for workarounds using "Door Mode: Locked Shut". It's unclear if this is buggy or intended behavior. [verification needed]


Bangup will send all willing prisoners immediately back to their cells, allowing for easier control of riots.


Shakedown will immediately search all prisoners and hiding spots in your prison.


Freefire will immediately order every Armed Guard to draw their weapons and fire when a Prisoner misbehaves.

Emergency Events[edit]

There are currently 3 Emergency Events that can occur in every game, and there is the optional feature of activating random events.


Riots occur when inmates Needs are unsatisfied for extended periods of time. This causes the Danger level of your prison to pass the level for a riot to start up.


Fire is a devastating emergency event that can potentially destroy your entire prison. One main cause is if water touches your Power Station, which will cause it to explode.


When a Prisoner with an addiction to drugs continues using without intervention, there is a chance he might overdose and begin vomiting while incapacitated on the ground. If a Doctor is not directed to the Prisoner, there's a chance that they could die.

Random events[edit]

If the option is activated, several random events like power station or kitchen fires, workshop accidents or prisoner demands may occur.

See Events for more information.


[1]: http://forums.introversion.co.uk/prisonarchitect/viewtopic.php?p=31017#31017