Version 1.7

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Prison Architect Update 7 has been released. Steam users will be automatically updated. Non-steam users can download the latest version from the builds page here: http://www.prison-architect.com/builds.html

You need an active forum account to access the builds from our website. If you haven’t already done so, please register your game here to gain access to the builds, the private forums, the bug database and the wiki. http://www.prison-architect.com/register

https://www.youtube.com/watch?v=45ZJFHRaojs

Prison Architect Xbox One and PS4 release confirmed for June 28 2016 Double 11 have managed to get through cert on both platforms and we've been able to lock in a launch date! You can play now on the Xbox One Game Preview Program or pre-order for PS4. There's a big DLC pack with 8 starting plots, 8 wardens and 8 prisons worth $9.99 available as an incentive to pre-order. Find out more

Temperature System[edit]

The entire Temperature / Weather / Seasons / Hot water system is now optional on starting a new prison.

BUGS FIXED[edit]

  • 0010826: [Other] Logic still broken since after Alpha 25b (Icepick) - resolved.
  • 0010847: [AI & Behaviour] Tree delivery trucks carry one pallet per truck instead of eight, causing traffic jam and food shortage (Icepick) - resolved.
  • 0010808: [AI & Behaviour] Prisoners flock to shop with chocolate in stock (John) - resolved.
  • 0010719: [Gameplay] Fill to Capacity - prisoner buses keep on coming even after prison is overflowing. (Icepick) - resolved.
  • 0010816: [AI & Behaviour] cells not included in a cell block aren't provided uniforms (Icepick) - resolved.
  • 0010817: [Gameplay] Room Quality Calculated Wrong (Icepick) - resolved.
  • 0009415: [AI & Behaviour] Random deliveries to the shop cause shortage of popular item types, eventually freezing the shop altogether (John) - resolved.
  • 0010815: [Gameplay] Jobs with program education required are never assigned (Icepick) - resolved.
  • 0010792: [AI & Behaviour] When snipers stop a large group of tunnel escapees, guards do not process all escapees (Icepick) - resolved.
  • 0010834: [Control & User Interface] Showers that are hooked up with hot water pipes do not show the need for normal water pipes. (Icepick) - resolved.
  • 0005216: [AI & Behaviour] Prisoners wont sleep befor 10 pm (John) - resolved.
  • 0010507: [AI & Behaviour] Mailroom does not work (Icepick) - resolved.
  • 0010827: [AI & Behaviour] New Death Row Prisoners wont go to death row cell, just as protective custody prisoners. (Icepick) - resolved.
  • 0008893: [AI & Behaviour] Guards, especially armed guards, can get stuck on walls near incidents (Icepick) - resolved.
  • 0010802: [Graphics] Snow obscures zoning (Icepick) - resolved.
  • 0009583: [Gameplay] Can't add any object in a cell where a gang member lives, incl. pipes&wires (Icepick) - resolved.
  • 0010806: [Graphics] Snow Indoors (Icepick) - resolved.
  • 0005061: [AI & Behaviour] Utilities cannot be built below crossing walls (Icepick) - resolved.
  • 0007963: [AI & Behaviour] Doctors not healing prisoners with laundry baskets (Icepick) - resolved.
  • 0009803: [Save & Load] "Autosave Timer" does not get saved (Icepick) - resolved.