Alpha 26

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Revision as of 18:29, 13 October 2014 by RGeezy911 (talk | contribs) (Adding Alpha 26 / Bugbash 2 to the wiki!)
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Alpha 26 is also known as Bugbash 2. This version includes many fixes to popular bugs on the Mantis Bug Tracker. The Bugbash versions were only available to Steam users who opted-in to the testing branch of Prison Architect.

Links

Since Alpha 26 isn't officially released yet, there are no links to display.

Fixes

  • 0002563: [AI & Behaviour] Prisoner released same time as family goes to meet him (Icepick) - resolved.
  • 0002611: [Graphics] An Invisible Prisoner (Icepick) - resolved.
  • 0002655: [Save & Load] Incident free timer resets on load (lim_ak) - resolved.
  • 0005164: [Control & User Interface] Introduction Objectives (lim_ak) - resolved.
  • 0001358: [AI & Behaviour] Dead inmate's family still come for visitation (Icepick) - resolved.
  • 0005896: [Save & Load] Cannot save game. So I cannot load it neither. (John) - resolved.
  • 0004784: [Control & User Interface] Policy Tab - Setting punishments to "None" resets after save & load (lim_ak) - resolved.
  • 0004720: [AI & Behaviour] Teacher wanders into adjacent rooms while teaching (Icepick) - resolved.
  • 0006069: [Gameplay] Supermax security prisoners are downgraded back to Max security after a murder (lim_ak) - resolved.
  • 0006021: [Control & User Interface] too many informants cover the screen (Icepick) - resolved.
  • 0006020: [Gameplay] Bankruptcy when playing with unlimited funds (lim_ak) - resolved.
  • 0001061: [Save & Load] Prisoner's sleep state not saved (Icepick) - resolved.
  • 0000027: [AI & Behaviour] Garbage is unloaded at Deliveries (elDiablo) - resolved.
  • 0005611: [Control & User Interface] Clone toolbar not visible (Icepick) - resolved.