Difference between revisions of "Exports"

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{{Stub|March 2014}}
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{{L|Exports}}
  
{{Room infobox
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{{Infobox.v2 Room
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|lang=en
 
|name=Exports
 
|name=Exports
|icon=
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|icon=Room-exports.png
|image=
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|image=Exports a35.png
|requires=''None''
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|requires=
|improve=''None''
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* Minimum size: 1x3
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|improve=
 
|usedby=
 
|usedby=
 
* [[Prisoner]]s
 
* [[Prisoner]]s
 
* [[Workmen]]
 
* [[Workmen]]
|contraband=''None''
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|contraband=
 
|other=
 
|other=
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|contentBasedOnVersion = The Sneezer
 
}}
 
}}
  
The exports room in a zone from which prison goods being sold (Licence Plates and Superior Beds) are taken before being loaded onto trucks.
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The exports room is a zone from which goods crafted in [[Prison Labour]] (e.g. [[License Plate]]s and [[Superior Bed]]s) being sold are taken before being loaded onto [[Supply Truck]]s.
  
Once enough licence plates or superior beds are produced, they will be moved by workmen (and prisoners, if the zone is prisoner-accessible) to the exports room. The objects will stay there until a delivery truck arrived, at which point the workmen and [[Truck Driver]] will load the goods onto the truck. The goods will be sold as soon as the truck leaves the map.
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Once enough license plates or superior beds are produced, they will be moved by workmen (and prisoners, if the zone is prisoner-accessible) to the exports room. The objects will stay there until a delivery truck arrived, at which point the [[workmen]] and the [[Truck Driver]] will load the goods onto the truck. The goods will be sold as soon as the truck leaves the map.
  
The exports room needs to be placed near the road - export rooms within your main prison building will not export goods.  When placed near the road your workmen will transport exportable goods on an empty truck. If the truck has garbage on it, they will simply add the exports to fill the empty space. It is recommended to put one below the garbage zone.
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The exports room needs to be placed near the road - export rooms within your main prison building will not export goods.  When placed near the road your workmen will transport exportable goods on a truck. If the [[Delivery]] zone is on the same level (horizontally), this may be done while the same truck is unloaded.
  
Upon introduction of the feature in the alpha video, the developer mentioned potential for future escaped through exports.
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Even though your initial delivery and garbage zones are outdoors, there's no need for them or this room to be there explicitly, you may put it inside a building as well.
  
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== Trivia ==
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* Upon introduction of the feature in the alpha video, the developer mentioned potential for future escapes through exports. This has never been implemented, though.
  
{{Rooms}}
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== Gallery ==
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{{NeedsImage}}
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{{Footer Rooms|lang=en}}

Latest revision as of 17:27, 7 April 2020

Exports a35.png Exports
Room-exports.png
Date of the last article update. Content based on The Sneezer
4/2020 | The Sneezer

Requirements:

  • Minimum size: 1x3

Improvements:

  • None provided

Used by:

Contraband:

  • None provided

Other Information:

  • None provided

The exports room is a zone from which goods crafted in Prison Labour (e.g. License Plates and Superior Beds) being sold are taken before being loaded onto Supply Trucks.

Once enough license plates or superior beds are produced, they will be moved by workmen (and prisoners, if the zone is prisoner-accessible) to the exports room. The objects will stay there until a delivery truck arrived, at which point the workmen and the Truck Driver will load the goods onto the truck. The goods will be sold as soon as the truck leaves the map.

The exports room needs to be placed near the road - export rooms within your main prison building will not export goods. When placed near the road your workmen will transport exportable goods on a truck. If the Delivery zone is on the same level (horizontally), this may be done while the same truck is unloaded.

Even though your initial delivery and garbage zones are outdoors, there's no need for them or this room to be there explicitly, you may put it inside a building as well.

Trivia[edit]

  • Upon introduction of the feature in the alpha video, the developer mentioned potential for future escapes through exports. This has never been implemented, though.

Gallery[edit]