Going Green

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Going Green

Banner Going Green.jpg


Type
Release date / Patch
2021-01-28 / The Glasshouse

Store: Expansion

Prison Architect: Going Green brings agriculture to your compound, introducing farming, produce exports, and a whole bunch of contraband.

Game features[edit | edit source]

  • Fruits of Labor: Farming introduces a new type of Prison Labor, allowing prisons to grow potatoes, wheat, apples, and more. Produce can be exported or used as ingredients for inmate meals.
  • Room to Grow: Three outdoor rooms facilitate farming: Fruit Orchard, Farm Field and Vegetable Allotment. But that’s not all, players can recruit staff Farm Workers, build a Pantry to store produce, and construct a Shed to house farming-related items.
  • Best Buds: Inmates who enjoy nature’s beauty can grow flowers and other plants recreationally. Gardening affects inmates and gives them a positive recreation activity.
  • Trouble is Brewing: With new crops comes new contraband. Prisoners can now secretly grow herbs in the fields and swipe kitchen ingredients to brew Booze. Fields can also become Gang Turf, so keep your guards on alert!
  • A Greener New Deal: Prisons get an eco-friendly makeover with Solar, Wind, and Solar/Wind Hybrid power sources. Excess power created by these sustainable methods can be sold back to the grid using the Power Export Meter.

Expansion details[edit | edit source]

Farming[edit | edit source]

  • Growable produce including: potatoes, wheat, apples
    • New export and usable as ingredients for inmate meals
  • New outdoor rooms: Fruit Orchard, Farming Field, Vegetable Allotment
  • Plant growth life cycle, irrigation, and composting
  • New Shed Object - which will store farming related items such as seeds
    • Also required for basic irrigation
  • New Prison Labour type
  • New staff member: Farm Worker
  • New room: Pantry
    • Allows you to use your own produce in your prison kitchen
  • Automatic Farming Items:
    • Auto Scythe
    • Auto Harvester
    • Auto Gatherer (basic and advanced)
  • New reputations:
    • Green Thumb
    • Foodie
  • 4 new grants
  • 4 new policies

Contraband[edit | edit source]

  • Narcotic Production
    • Fields can be utilized by prisoners to secretly grow contraband herbs
    • Fields becoming potential Gang Turf
    • Herbs can be gathered and become Drug contraband
  • Booze Production
    • Kitchen ingredients and prison grown fruit etc. can be gathered by inmates and fermented/brewed
    • After several stages, Alcohol contraband is produced
  • New reputations:
    • Dealer
    • Supplier

Green energy[edit | edit source]

  • New Green Power Sources
    • Solar, Wind, and the Solar/Wind Hybrid
    • New electrical items: Transformer and Batteries
  • Selling electricity
    • New Power Export Meter object - which allows returning power to ‘the grid’, in exchange for profits
  • New Educational Program
  • New Green Power Grants
  • Energy targets

Recreational gardening[edit | edit source]

  • Includes a new room, a recreational/training program for inmates, and 5 new plant items: Rose Bush, SunFlower, Mixed Begonias, Heather bushes, and Hydrangea plants.
  • Inmates will be able to tend plants within the new Flower Garden room
  • Flowers improve the prison's aesthetics and help calm prisoners tending to them.

Item overview[edit | edit source]

New walls[edit | edit source]

  • Bottle Wall
  • White Picket Fence
  • Reclaimed Wood Wall
  • Hay Bale Wall
  • Wooden Fence
  • Garden Walls
  • Barn Door
  • White Picket Gate
  • Double Door/Staff Door/Visitor Door

New objects[edit | edit source]

  • Garden gnome
  • Light (Solar)
  • Topiary Bush
  • Pink Flamingo
  • Hay Bale
  • Serving Table (small)
  • Tray Dispenser
  • Food Tray Pack(s)
  • Wall Light (Solar)
  • Topiary Bush (Ball)
  • Topiary Bush (Warden)
  • Topiary Bush (Swan)
  • Topiary Bush (Deer)
  • Topiary Bush (Dog)
  • Topiary Bush (Cat)
  • Topiary Bush (Rex)
  • Wall Planter
  • Flower Planter (watering can)
  • Flower Planter (wellies)
  • Flower Planter (wheelbarrow)

New flooring types[edit | edit source]

  • Reclaimed Brick
  • Field Grass
  • Reclaimed Rubber

New quick room[edit | edit source]

  • Flower Garden

New premade maps[edit | edit source]

  • The Work Fields
  • Green Power Plant

New wardens[edit | edit source]

  • The Botanist
  • The Ecologist

Videos[edit | edit source]

Cinematic trailers[edit | edit source]

Prison Architect: Going Green gives your inmates a green thumb and introduces farming, produce exports, and a whole bunch of contraband to your compound. Get your hands dirty Wardens!
Prison Architect's next expansion Going Green brings agriculture to your compound, introducing farming, produce exports, and a whole bunch of contraband. Prepare to get your hands dirty.

Video diaries[edit | edit source]

Going Green: First Look. A teaser of the upcoming new DLC for Prison Architect.

References[edit | edit source]