Editing Logic Circuit

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
 
{{L|Logic Circuit}}
 
{{L|Logic Circuit}}
  
{{Infobox.v2
+
{{Infobox Object
 
|lang=en
 
|lang=en
 
|name=Logic Circuit
 
|name=Logic Circuit
|image=Logic circuit.png
+
|image=[[File:Logic circuit.png|60px]]
 
|size=1x1
 
|size=1x1
 
|price=100
 
|price=100
Line 14: Line 14:
 
* Right-Clicking on the object will change its mode.
 
* Right-Clicking on the object will change its mode.
 
* This object can only be found in the [[Utilities]] menu.
 
* This object can only be found in the [[Utilities]] menu.
|contentBasedOnVersion = The Sneezer
 
 
}}
 
}}
  
The Logic Circuit acts exactly like a [[Wikipedia:Logic Gate|Logic Gate]], but with one difference - you can have as many inputs and outputs as you want in the game. However, the logical operations are still the same. The logic circuit works with remote connections only. Therefore, the inputs must be from other remotely connected objects, and the output must go to another remotely connected object. The connect tool can be found in the [[Utilities]] menu.
+
The Logic Circuit acts exactly like a [http://en.wikipedia.org/wiki/Logic_gate Logic Gate], but with one difference - you can have as many inputs and outputs as you want in the game. However, the logical operations are still the same. The logic circuit works with remote connections only. Therefore, the inputs must be from other remotely connected objects, and the output must go to another remotely connected object. The connect tool can be found in the [[Utilities]] menu.
  
 
Below is a table listing all possible operations in the game (set by right-clicking the Logic Circuit), and what they do.
 
Below is a table listing all possible operations in the game (set by right-clicking the Logic Circuit), and what they do.
Line 87: Line 86:
 
| style="background: silver;" | || style="background: silver;" | || style="background: silver;" | || style="background: silver;" |
 
| style="background: silver;" | || style="background: silver;" | || style="background: silver;" | || style="background: silver;" |
 
|-
 
|-
! rowspan="2" | NOT
+
! rowspan="3" | NOT
 +
| True
 
| True
 
| True
| -
 
 
| False
 
| False
 
|-
 
|-
 +
| True
 +
| False
 +
| False
 +
|-
 +
| False
 
| False
 
| False
| -
 
 
| True
 
| True
 
|-
 
|-
Line 113: Line 116:
 
| style="background: silver;" | || style="background: silver;" | || style="background: silver;" | || style="background: silver;" |
 
| style="background: silver;" | || style="background: silver;" | || style="background: silver;" | || style="background: silver;" |
 
|-
 
|-
! rowspan="2" | = <br> ''(Equal; [[Wikipedia:Identity function|Identity]])''
+
! rowspan="2" | = <br> ''(Equal)''
 
| True
 
| True
 
|  
 
|  
Line 125: Line 128:
  
 
Logic Circuits are an advanced feature that may be a powerful tool to help automating complex prisons, but they are in no way needed for a prison to be operational.
 
Logic Circuits are an advanced feature that may be a powerful tool to help automating complex prisons, but they are in no way needed for a prison to be operational.
 
== Uses ==
 
Logic Circuits can be used to control anything that can be connected to.
 
* The most basic use of them is probably in power switches, since "true" signals require power to send.
 
* A "NOT" gate can be used to create an airlock system, where only one gate in the pair will open at a time. The same principle can be used to make sure that only one generator is conencted to a grid and vice versa.
 
  
 
== Tips ==
 
== Tips ==
 
* You need to use Status Lights as a relay or the state tracking will not work. Lever -> Status Light -> Logic Circuit -> Status Light -> Lever
 
* You need to use Status Lights as a relay or the state tracking will not work. Lever -> Status Light -> Logic Circuit -> Status Light -> Lever
 +
 
*Logic gates are recommended for experts only, as they are quite difficult to set up and run.
 
*Logic gates are recommended for experts only, as they are quite difficult to set up and run.
 +
 
*Logic gates are not available on console or mobile platforms, and are only accessible through the PC platform.
 
*Logic gates are not available on console or mobile platforms, and are only accessible through the PC platform.
  
 
{{Footer Objects|lang=en}}
 
{{Footer Objects|lang=en}}

Please note that all contributions to Prison Architect Wiki are considered to be released under the Attribution-ShareAlike 3.0 (see Prison Architect Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

This page is a member of 1 hidden category: