Difference between revisions of "Long Grass"

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Long Grass was added into the game in [[Alpha 16]] as part of the new terrain generating system that new prison maps received, and it can be found auto-generated along with [[Sand]], [[Dirt]], and [[Grass]] when forest generation is turned on. [[Water]] will also be auto-generated on new prison maps if lake generation is turned on and will accompany the aforementioned materials. Additionally, long grass and water are the only ground materials that cannot be placed by the player. Like sand, dirt and grass, long grass also has a slow movement speed.
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Long Grass was added into the game in [[Alpha 16]] as part of the terrain generating system that new prison maps received, and it can be found auto-generated along with [[Sand]], [[Dirt]], and [[Grass]] when forest generation is turned on. [[Water]] will also be auto-generated on new prison maps if lake generation is turned on and will accompany the aforementioned materials. Additionally, long grass and water are the only ground materials that cannot be placed by the player. Like sand, dirt and grass, long grass also has a slow movement speed.
  
  
 
{{Materials}}
 
{{Materials}}

Revision as of 11:25, 18 January 2014


Template:Material infobox

Long Grass was added into the game in Alpha 16 as part of the terrain generating system that new prison maps received, and it can be found auto-generated along with Sand, Dirt, and Grass when forest generation is turned on. Water will also be auto-generated on new prison maps if lake generation is turned on and will accompany the aforementioned materials. Additionally, long grass and water are the only ground materials that cannot be placed by the player. Like sand, dirt and grass, long grass also has a slow movement speed.


Template:Materials