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Revision as of 23:47, 31 May 2020 by BadAim (talk | contribs)
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Type: Emergency
Cost: $100
Daily Wage: $0
Toughness 10 HP
Other Information:
  • can open every door in your prison

Paramedics are a emergency service that are available to Players in Prison Architect. Paramedics can be called within the Emergency menu. Unlike doctors, which typically stay in the infirmary, paramedics can heal injured prisoners and staff on-the-fly.

Paramedics can be used to heal riot police who are dealing with a riot and staff and prisoners who were injured in said event, as normal staff will not enter rioting zones or areas with fire, while paramedics will freely enter these places.

Paramedics are, like other emergency staff, controlled by the player. They will respond to nearby incidents, but otherwise have to be commanded to a location using the control panel next to their icon. The Player may select an individual paramedic or multiple using this interface.

A maximum of 2 teams of paramedics can be deployed at any given time, though this does not affect the number of teams of other emergency services that can be called.


  • Paramedics have a first aid kit on their back, resembling the healthkit seen in Valve's Left for Dead game series.
  • The paramedics used to have a red cross on their back, along with their vehicle, the ambulance, as well as on the hearse. Both red crosses were later exchanged by green crosses on request of the Red Cross organisation. Introversion Software later released a Youtube video related to the incident: "We broke the geneva convention".


Using paramedics is a good early-game alternative to doctors, as they are cheaper, and can preform various medical tasks.