Difference between revisions of "Prison"

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A Prison is where the game is set. You start, in [[Sandbox Mode]] at least, with a plot of land, a [[Deliveries]] and [[Garbage]] [[room]] and 8 [[workman|workmen]].
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A Prison is the location and environment where the entire game (''Prison'' Architect) is set. You start (in [[Sandbox Mode]] at least) with a plot of land (size customisable upon creating a new Prison), a [[Deliveries]] zone, a [[Garbage]] area and 8 [[workman|workmen]].  
  
 
== Components ==
 
== Components ==
  
A prison is composed of:
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A prison is comprised of:
  
 
*[[Room|Rooms]]
 
*[[Room|Rooms]]
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* Place your [[Kitchen]] and [[Canteen]] in close proximity to one another to ensure ease of access for your cooks, just make sure the inmates don't have access to the [[Kitchen]].
 
* Place your [[Kitchen]] and [[Canteen]] in close proximity to one another to ensure ease of access for your cooks, just make sure the inmates don't have access to the [[Kitchen]].
 
* Prison doors can be set with access rights - make sure your exterior doors are set to staff only.
 
* Prison doors can be set with access rights - make sure your exterior doors are set to staff only.
**Also, you can mark areas as "''staff only''" in [[Deployment]].
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**Also, you can mark areas as "''staff only''" in [[Deployment]] for wide-scale control..
 
* Make sure that your prisoners don't have access to the outer edge of the map. Inmates will make a run for it if they have a chance.
 
* Make sure that your prisoners don't have access to the outer edge of the map. Inmates will make a run for it if they have a chance.
** A good way to deal with this is to surround your prison with [[Fence]].
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** A good way to deal with this is to surround your prison with [[Fence]] or any sort of walling.

Revision as of 17:57, 26 February 2013

A Prison is the location and environment where the entire game (Prison Architect) is set. You start (in Sandbox Mode at least) with a plot of land (size customisable upon creating a new Prison), a Deliveries zone, a Garbage area and 8 workmen.

Components

A prison is comprised of:

Tips

  • Every prison needs a Warden - he should be one of your first hires. Build him a nice office and he'll open up a whole range of advanced facilities via the bureaucracy system.
  • Individual jail cells are expensive, especially early on when funds are very tight. Save money by starting with a large Holding Cell instead, which can be shared between many prisoners at once.
  • Get your Kitchen and Canteen up and running before the first prisoners show up, and be sure to hire some Cooks - nothing irritates a prisoner more than an empty stomach!
  • Place your Kitchen and Canteen in close proximity to one another to ensure ease of access for your cooks, just make sure the inmates don't have access to the Kitchen.
  • Prison doors can be set with access rights - make sure your exterior doors are set to staff only.
    • Also, you can mark areas as "staff only" in Deployment for wide-scale control..
  • Make sure that your prisoners don't have access to the outer edge of the map. Inmates will make a run for it if they have a chance.
    • A good way to deal with this is to surround your prison with Fence or any sort of walling.