Difference between revisions of "Storage"

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(There's no need for this room to be indoors)
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{{Languages|en=Storage|de=Lager}}
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{{L|Storage}}
  
{{Infobox Room
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{{Infobox.v2 Room
 
|lang=en
 
|lang=en
 
|name=Storage
 
|name=Storage
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* [[Cook]]s
 
* [[Cook]]s
 
|contraband=
 
|contraband=
* [[Contraband#Tools|Screwdriver]]
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* [[Screwdriver]]
* [[Contraband#Tools|Saw]]
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* [[Saw]]
* [[Contraband#Tools|Drill]]
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* [[Drill]]
* [[Contraband#Tools|Hammer]]
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* [[Hammer]]
 
|other=
 
|other=
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|contentBasedOnVersion = The Sneezer
 
}}
 
}}
  
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[[Workmen]], [[Janitor]]s, and [[Gardener]]s will idle here if they have no current tasks.
 
[[Workmen]], [[Janitor]]s, and [[Gardener]]s will idle here if they have no current tasks.
  
This area is a source of [[Contraband]]. Screwdrivers, saws, drills and hammers can all be taken from this area. These are all metal, however, so building a [[Metal Detector]] can stop this from happening.
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This area is a source of [[Contraband]]. [[Screwdriver]]s, [[saw]]s, [[drill]]s and [[hammer]]s can all be taken from this area. These are all metal, however, so building a [[Metal Detector]] can stop this from happening.
  
 
== Tips ==
 
== Tips ==
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* Better yet, one may assign the Storage room as "Staff Only" in the [[Deployment]] tab, so that working and curious [[Prisoner]]s do not walk in and steal [[Contraband]].
 
* Better yet, one may assign the Storage room as "Staff Only" in the [[Deployment]] tab, so that working and curious [[Prisoner]]s do not walk in and steal [[Contraband]].
 
* There's no need for this room to be indoors (or outdoors) explicitly. As there are no required objects and no automatic purchases of [[items]] related to this room, it may easily be temporarily set just about anywhere, e.g. during construction phase of the prison.
 
* There's no need for this room to be indoors (or outdoors) explicitly. As there are no required objects and no automatic purchases of [[items]] related to this room, it may easily be temporarily set just about anywhere, e.g. during construction phase of the prison.
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== Gallery ==
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{{NeedsImage}}
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{{Footer Rooms|lang=en}}
 
{{Footer Rooms|lang=en}}

Latest revision as of 15:02, 5 April 2020

Storage.png Storage
Icon 96 storage.png
Date of the last article update. Content based on The Sneezer
4/2020 | The Sneezer

Requirements:

  • None provided

Improvements:

  • None provided

Used by:

Contraband:

Other Information:

  • None provided

An area where stacks are stored. A workman will carry newly arrived stuff from the Delivery zone to the storage room. Unused materials and dismantled objects will be stored here. If there is no Storage area, objects will be left on the floor where they drop.

Workmen, Janitors, and Gardeners will idle here if they have no current tasks.

This area is a source of Contraband. Screwdrivers, saws, drills and hammers can all be taken from this area. These are all metal, however, so building a Metal Detector can stop this from happening.

Tips[edit]

  • Make a storage room near the kitchen and/or central area to minimize walking distance.
  • Place a metal detector at the door(s) of the Storage so that Prisoners who are snooping around and decide to steal metal Contraband from the Storage are caught.
  • Better yet, one may assign the Storage room as "Staff Only" in the Deployment tab, so that working and curious Prisoners do not walk in and steal Contraband.
  • There's no need for this room to be indoors (or outdoors) explicitly. As there are no required objects and no automatic purchases of items related to this room, it may easily be temporarily set just about anywhere, e.g. during construction phase of the prison.

Gallery[edit]