Editing Winning and Failure Conditions

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Death and escape counters alert unaware players. These are especially helpful in avoiding a potential failure condition. Additionally, if a player starts getting close to failure, a game over timer will start counting down which further alerts the player that they need to act quickly.
 
Death and escape counters alert unaware players. These are especially helpful in avoiding a potential failure condition. Additionally, if a player starts getting close to failure, a game over timer will start counting down which further alerts the player that they need to act quickly.
  
With the ''Legal Defense'' [[Bureaucracy#Legal Sub-tree|research]], the [[Lawyer]] becomes able to avert the Game Over event once per game.
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With [[Alpha 32]], the [[Lawyer]] became able to avert the Game Over event once per game.
  
 
* '''Riot'''
 
* '''Riot'''

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